Independent guide · 18+

Tile Workshop: Original Mines-Style Game Guide

Tile Workshop is an original 3x3 mines-style educational game unrelated to the commercial Dork Unit slot. It uses a single hidden cross in nine tiles with a fixed 94% long-run gross return.

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Gameplay and Controls

The game features a 3x3 grid where one cross is uniformly selected among nine tiles. Players select a stake of 10, 25, or 50 practice coins and choose a safe-tile target of 1, 2, or 3. Controls include a start button, nine tile buttons, and a collect option available after at least one safe reveal. Automatic settlement occurs at the chosen target. Before that target, manual collection is available after at least one safe reveal. The stake selector, start button, and refill are disabled during a round.

Payouts and Settlement

The gross multiplier is calculated as 0.94 × 9 / (9 − k), where k is the number of distinct safe tiles revealed. The stake is debited synchronously at the start. On collection, the credit is the floor of the stake multiplied by the multiplier plus any stored fractional carry. The cross pays zero, and there are no rewards for zero reveals. The long-run gross return is exactly 94 percent.

Wallet and Storage Facts

The initial balance is 1000 coins, stored in local storage. A manual refill sets the balance to 1000 when idle and the balance falls below 10. Fractional carry is preserved in local storage and pooled into later collected wins. Reloading the page drops an unfinished round with no refund. The demo requires no account and uses virtual coins with no cash value.

Frequently asked questions

How is the payout calculated?

The gross multiplier is 0.94 × 9 / (9 − k). The credited amount is the floor of the stake multiplied by the multiplier plus any stored fractional carry.

What happens if I reload the page?

An unfinished round is dropped with no refund or payout. The manual refill sets the balance to 1000 when idle and the balance falls below 10.